last upadate 31/04/2005
please consult the news
technical detail:
The aim is to create a massively online role playing game in full 3d with the maximum players supported at the same time by a server and in the same area.
To do this , first we will be to make a good 3d engine with full hardward support , the more complexe 3d disigned environement and the maximum details that can be dislayed at the screen. Not only focussing to powerfull hardward but also to lower hardward , the 3d engine can be specified to work with all details or lower details , as the hardward can do.
The 3d engine will be designed to be ready to be using by a team who want only develop a game , we will develop applications for designers , and make this engine easy to update , and also to provide a powerfull 3d for free software developer , and the most of all the 3d engine can make run all type of game.
In second time we will create different enviroment for the game , server and client applications.
We will made the game with all details we can , not focussing if the computer can run the game with all this displayed at the screen with a proper framerate , we will implement all details we can , and do some optimisations ( not render all in realtime ) if we can use some prerended lighting and other thing it will be good for optimisation , we focossing to have a beta version in 5 or 8 year , the hardward will be more powerfull.
help needed:
for the 3d engine some c++ devloper are welcome
- some skill in opengl is a plus
- some skill in qt lib is a plus
for the art
- 2d/3d designer from beginner to the most expiriment one
if you want to join or to make some contribution please contact me